Hatch

Last updated: 2023-01-04

Total video time: 15:15

A Hatch is an object that fills in a bounded area and displays either a Solid, Pattern, or Gradient. The display of the Hatch can be affected by setting a hatch scale, rotation, color (typically ByLayer), and/or transparency. The origin of the Hatch pattern can be reset so that it displays appropriately depending on the shape of the area filled, the hatch rotation, and the hatch scale.

There are also options to associate the Hatch with a boundary object such as a Polyline, so that a change to the boundary object will affect the Hatch accordingly such as with a Move, Scale or Rotate command. A Hatch object can be made Annotative so that the scale of the drawing dictates the scale of the Hatch. There are several additional Hatch options such as Match Properties and Separate Hatches that affect the way a Hatch is defined.

Warning: Having a large number of Hatch objects can significantly reduce drawing performance and stability. This is especially true if Hatch transparency and/or associative hatches are used.

Info: Many of the desired effects of a Hatch object are handled by Styles when working with Civil 3D objects (i.e. Surface, Pipe Network, or Corridor objects). This has the benefit of the "hatched" area of the Civil 3D object being created automatically as part of the object, being dynamically linked to the object, and being turned on/off at any time by editing Style display settings.